Garage Games
hello
I have used Blitz3d for some time now I want to switch to a more advanced game engine.
What advantages may I expect with Torque vs Blitz3d ?
PS
Actually I have been using c++ and opengl \direct x for a long time
I know that most of people here do not like prefabricated solution but, beleive me , it is the only way to achieve concrete results, at least at an amateur level
I have used Blitz3d for some time now I want to switch to a more advanced game engine.
What advantages may I expect with Torque vs Blitz3d ?
PS
Actually I have been using c++ and opengl \direct x for a long time
I know that most of people here do not like prefabricated solution but, beleive me , it is the only way to achieve concrete results, at least at an amateur level
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