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LuaPlus and DevC++

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I tried to compile LuaPlus (www.luaplus.org) with DevC++ which seems to work after a while of try-and-error. But: I don't get it to work. I want to link against a library and simply use the functions by including the appropriate headers. Also, Id like to have a clean build of LuaPlus and create a devpak for it. Would anyone in here like to help with this? (I mean: Getting LuaPlus to work seamlessly, creating a devpak is as easy as ;-)) Regards, T.

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Okay folks,

since no one answered, ... ;-)

I figured out myself, what I was doing wrong. I got LuaPlus working now with DevC++ seamlessly and created a devpak for it.

If anyone is interested, let me know.

T.

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Advantages of LuaPlus:

- Highperformance garbage collector
- Easy to use C++ interface
- Serialization of Lua Tables
- Wide character string support
- Remote Debugger
- VS addins (watch, debugger)

and many more...

Have a look at it at www.luaplus.org.

T.

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