Sign in to follow this  

Interesting means of incapacitation!

This topic is 4753 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone! So my latest question is this, What interesting ways could you use to kill/incapacitate an opponent other than combat? This might sound like somewhat of a morbid subject, but I ask for a reason. I figure that part of the reason that combat is so dull is because you can only kill enemies as a direct consequence of either attacking them with a weapon or blasting them with a spell. What if you could also push them off cliff edges, send them hurtling into the ocean to drown, push them into spikes, poison their food, set a pit trap for them and so on. I think it would create a much more interesting system where you not only have to prove yourself by combat, but also have to pay attention to your environment and/or sneaky but less direct methods of attack by your opponent. A listing of ideas may be nice, but I’d like to see some conversation on the idea as well if possible! I know I generally skip past plain old lists of ideas in the forums and don’t think they make for particularly interesting threads, so it’s not what I’m aiming for. If you have any other ideas to spice up combat then I’d love to hear them! Cheers, Steve

Share this post


Link to post
Share on other sites
have you seen Thief saga, Half Life 2, or Hitman saga? in those games you can do averithig you have mentioned, push people off cliffs or poison their food, and many others, like clouds of poisonous gas etc.

The problem may be the implementation of all this stuff. Avery time I say to my AI programmer "Hey, the player may do this too" he starts to hit me with a pesant book saying "Go away you evil!!!"

Don't think abount "what can be done" but "how may I do it" and "The job will pay enough?"

Share this post


Link to post
Share on other sites
Quote:
Original post by The Zeion
have you seen Thief saga, Half Life 2, or Hitman saga? in those games you can do averithig you have mentioned, push people off cliffs or poison their food, and many others, like clouds of poisonous gas etc.


i was going to say this. but its still a great idea, just its much harder to plan for everything the user may do then just allowing him to do a couple things. and what sucks is you might work really hard on letting the user do everything possible and the game may still not be fun.

Share this post


Link to post
Share on other sites
What do you think of sabotage? Like, cutting somebodies break lines or drilling a hole in the bottom of their boat. That might require hiding out nearby and avoiding detection, to make sure the "accident" happens. Maybe you could even release a snake in their house...

Share this post


Link to post
Share on other sites
Anything that can damage the player should be able to damage enemies. So if, for example, you have a trap-heavy area, then the clever player should be able to lure enemies into it and let the traps handle them. Depending on how complicated you want to make this, you might want to add more game mechanics to let the player mess with the enemy AI (e.g. by throwing a rock towards where you wants the guards to go).

You might also consider letting the player try to intimidate enemies into surrendering. This would require the player to give up all stealth and be as imposing as possible, but creates an opportunity to defeat enemies without attacking at all (and could be done with unloaded weapons even!).

Share this post


Link to post
Share on other sites
I would like to be able to cut an opponent's arm off and see it happen, knowing it has had the desired effect in incapacitating, without actually having to go in for the kill. Many a time I'm fighting away and, sometimes, it can take AGES and the opponents seem to be strong throughout, even although your supposed to be hacking bits off them and weakening them!.....reminds me of the knight in 'Monty Python and the Holy Grail'....."it's only a flesh wound!"

Share this post


Link to post
Share on other sites
I'd like to see a game where shooting an enemy in the foot isn't fatal. Even with dynamic hit detection you still can't disable an enemy by blowing a hole in his knee and having him yell in pain, attracting others to your location.

The only games i've played so far with alternate methods of not actually KILLING an enemy are in the Theif series and Deus Ex (Deus Ex involving sleep darts, pepper spray, tear gas, tasers, and riot baton's). There are really a wide variety of ways to incapacitate someone, from lack of oxygen, to hitting then in specific parts of their bodies (quick jab to the windpipe and he'll be to busy trying to breath to do much else).

Share this post


Link to post
Share on other sites
Quote:
Original post by xor
Pressure points.


YEEEEEEESSSSSSSSSSS!!! please pressure points. that would be so cool, and the stuff that person did in crouching tiger to freeze that other guy. i want that!

Share this post


Link to post
Share on other sites
Hmm this might be slightly off topic, but I always liked mind control to get opponents to incapacitate/destroy themselves. I remember in arcanum some big stupid half-orc was guarding the gate to some place I wanted to get in to. Me, being the evil bastage of a wizard that I was, mentally dominated the oaf, had him walk over to me, gave him a stick of lit TNT, then had him stand in front of the gate. Boom, no more gate, no more guard :) God I loved that game despite its flaws hehe!

Oh sure I could have just made him use his key in his inventory then teleported him into the middle of nowhere and left him naked and surrounded by wolves while I marched through the gates, but dynamite was so much more fun!

*evil rolling cackle* >:)

Share this post


Link to post
Share on other sites
I heard rumors about an X-Com FPS game in development, where you control a squad of troops and aliens would could use 'mind control', which would basically make enemies look like friendlies and friendlies look like enemies, disorienting the player and increasing the chances he'll gun down Bob instead of the Grey. Unfortunetly from what i hear the game was also shelved indefinitely..

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
one way would be to fill them with wine and bury them into a wall,

or maye there could be a cannibal game, were your the ugh...cannibal
and you have to find ways to capture and cook wayward adventurers.
sick premise but could be very amusing.

i always though a terrorism game would be eye catching, you know, plan an attack, picking a heavily populated area. it'll be like burnout, see how much damage you can cause.

mind control sounds like an interesting idea.

punji sticks worked well in vietnam. maybe they would work for metal gear (i havent played it so maybe they did think of it).

however, i think didmemberment is way to far for a game, if someone really would enjoy seeing that, i would ask them to stop playing video games, go outside and maybe visit a hospital or something. people suffer so much, and we think it would make a fun element of a game. sure its a game, no harm there, but bad perspectives can promulgate things that no one will enjoy.

just some thoughts

Share this post


Link to post
Share on other sites
Wow... this thread went in a different direction than I thought. When I first read the original post, dismemberment and cannibalism didn't enter my mind. I was thinking it'd be interesting if I didn't have to kill them. Perhaps hand cuffs, or tie their hands and feet. Or maybe I pull out my BFG9K and glare at them as they proceed to crap their pants. Or stick a gun in their face and tell them to leave and not return. Or sneak up behind them, press a flash light to their back and ask them to kindly drop their weapons. Or the classic cut the rope and let the chandelier fall on them. Or put on a cloak, stand on a wheel barrow, and pretend I'm the Dread Pirate Roberts. Or snipe one of a group in the head and the rest freak. Or lock the door behind me (with them on the other side). Or turn out the lights on them. Or put something in the water (sleep drug or poison). Or a smoke grenade. Or slash their tires. Or pull the fire alarm. Or start a fire and let the alarm go off by itself. Or bribe them. Or take a hostage. Or reflect the sun in their eyes. Or threaten a fine example of their carpentry. Or give them a wedgie.

EDIT: Well... dropping a changelier on someone may kill them, but it'd still be interesting.

Share this post


Link to post
Share on other sites
Three things:

A) Killing their friend:
One thing that's always bugged me about games is if you pop around a corner and kill grunt X's best friend, he wont care, he'll just try and kill you like usual. Although most are supposed to be hardened military personell, why not have a game where enemies care about their fallen comrades?

B) Threats:
It would be nice to be able to get the drop on a random grunt, stick a gun to his head and get him to open secure areas for you. Or, tie a bomb to him and keep your finger on the detonator until he complies... or doesn't.

C) Mind games:
I'd love to trick and/or convince an enemy into shooting himself in the head. No jedi mind tricks, just let them know that life's not worth living.

If you need me, I'll be with my therapist.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Remember Time Killers... You could cut off the limbs (especially with the chainsaw to make things fun)... that did make for some fun playing. http://www.emuviews.com/images/ss/timekillers1.gif

http://www.klov.com/game_detail.php?letter=T&game_id=10117




Other gory games like it are out there too... http://64.233.167.104/search?q=cache:-gBZTEYgXtwJ:www.townsusa.org/a/B00005A9WU/Die-by-the-Sword-slash-Die-by-the-Sword-Limb-from-Limb-Jewel-Case-.html+%22time+killers%22+game+chop+off&hl=en

Share this post


Link to post
Share on other sites
There's a movie called Final Destination, came out in 2000, and there was a sequel in 2003. They're basically about people dying in different ways. Maybe you'd get some ideas from those, and if not, they're good movies anyway.

Share this post


Link to post
Share on other sites

This topic is 4753 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this