Is there a limit to the number of tags in an md3?

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1 comment, last by gamzki 19 years, 4 months ago
Hey guys, I just want to know if there's a limit to the number of tags an md3 model can handle per frame. I understand that a typical Quake III model has 3 tags (tag_head, tag_torso, tag_lower) maximum. I'm wondering if a model with more than 3 md3's is possible.
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Yes it is possible.

A typical player md3 from quake3 has
- head, torso, legs

A typical weapon model has
- hand weapon flash barrel

The players torso will link to the weapon, there is 7 mesh linked via tags right there. Of course if you had an exporter that could export more tags. The same code that renders the above could render infinite more.
Tnx a lot for the info. So are there any exporters that can output an md3 model with more than the common number of tags? Or some modeling tools maybe? It seems that Milkshape 3d is the most widely used software for creating md3 models. Can Milkshape 3d do this? Again, tnx for your help.

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