Is there a limit to the number of tags in an md3?
Hey guys, I just want to know if there's a limit to the number of tags an md3 model can handle per frame. I understand that a typical Quake III model has 3 tags (tag_head, tag_torso, tag_lower) maximum. I'm wondering if a model with more than 3 md3's is possible.
Yes it is possible.
A typical player md3 from quake3 has
- head, torso, legs
A typical weapon model has
- hand weapon flash barrel
The players torso will link to the weapon, there is 7 mesh linked via tags right there. Of course if you had an exporter that could export more tags. The same code that renders the above could render infinite more.
A typical player md3 from quake3 has
- head, torso, legs
A typical weapon model has
- hand weapon flash barrel
The players torso will link to the weapon, there is 7 mesh linked via tags right there. Of course if you had an exporter that could export more tags. The same code that renders the above could render infinite more.
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