Sign in to follow this  

need level design tips

Recommended Posts

In what way does your map not look professional?

Some general points that I have encountered with level design in general:
- Use many different textures, but they should all fit together
- Mak sure that you add many details, such as curved doorways for example, that often makes it look a little less 'fake'
- Make sure you have some detail textures - cracks in walls and such
- Don't make the level look 'made', such as cube rooms. Make them look more real - take a look at your own room and environment so see how buildings are really formed.

/edit: forgot one of the more important things:
- Add stuff to the level. Chairs, tables, decorations, paintaings, but don't add them if they don't fit in the setting.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this