Sign in to follow this  
try_catch_this

Collision detection engine or API suitable for physical simulations

Recommended Posts

I was thinking about how opengl works, the fact that you can supply a set of primitives and set up some state variables and have a 3d scene that you can view from all angles. I was wondering if this has ever been applied to physical simulations involving collision detections. I was thinking that you could give the engine a set of primitives similar to what you would give opengl and set up some state variables like what type of material the resulting shape was comprised of and give the body a velocity and monitor the system for collisions. This would even allow for demolition of the environment and the objects that make up its world on a very simplistic scale of course. As an example say you gave a set of primitives that resembled a long poll and set the material to wood. Then you could possibly have the material be broken but very simplistically of course because simulating something as conceptually simple as breaking a piece of wood is not trivial. I heard of simulations where supercomputers tried to recreate the forces that occur during a nuclear explosion, I mention this to say that they could not have predicted every single action and reaction but only the general flow paying attention to the large forces acting. Has an API for this type of thing ever been developed? It would be great for game programming collision detection, and would be great for computer manufactures because this type of physical simulation might even need dedicated hardware or processors faster than what we have now.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
http://www.oxforddynamics.co.uk ? He's trying to stir up some action his way, but I personally know nothing about it.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this