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raptorstrike

dose vector.erase() call destructor

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Guest Anonymous Poster
But if you're using a vector of pointers (as you have in your earlier examples today) it doesn't delete the objects (or run their destructors) - it just kills the pointers.

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lol youve been doing some reading eh?
i figured as much about the pointers.
thanks[smile]

(yeah i have alot of vector posts for today after i decided that i should make all my 1d arrays vectors, the conversion was a little messy but i learned alot and it all works properly now)

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Also, remember that the vector *copies* your object upon insertion, so the original (assuming heap allocation) does not get deleted (and thus does not have its destructor called).

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