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[HELP HELP HELP] loading keyframed mesh

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Hi all, I'm so desperate couse i'm not success to load keyframed (no skinned) mesh. That is, becouse my mesh is so simple i don't need using bones animating it, i use simple keyframe traslation (in 3dsmax -> .x file). But now how can i load it in my game? I know the parse class of Adam's book (Advances animation with directx), but can i use right that for my simple keyframed animation mesh? Please help me, Thnaks.

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Unfortunately, I have never really been able to get X files to work with keyframed animation. However, you can use DirectMesh v1.0 to do keyframe animation really easily. Online Documentation is available so that you can check it out beforehand, if you wish. A 3ds Max exporter is also available.

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