Jump to content
  • Advertisement
Sign in to follow this  
Challenger17

Is CS(CounterStrike) using the DeadReckoning algorithm?

This topic is 5070 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Guest Anonymous Poster
latency/lag compensation: see papers by Bernier

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
where can i find the paper?
thx

Share this post


Link to post
Share on other sites
Quote:
Original post by Anonymous Poster
where can i find the paper?
thx


I heard of something called google, they say it's good for finding things on the internet.

Lizard

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Grateful for help.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!