Help with Shaders

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1 comment, last by hplus0603 19 years, 4 months ago
Hello! Im searching for a real crack with HLSL and native. I have 2 shaders which were done for diffuse specular. The ps is 2.0 but the coder has a ati radeon 9200 card. It doesn't work but the coder isn't sure if it's really the card or another problem. He's testing with a rasteriser. So i would like to send the stuff to somebody who is really experienced with it. The coder isn't and he knows that. Maybe this person could also help with other shaders comming up. We are working on the first direct x 9.0c 3d engine done with mingw ever. Please help!
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I don't think a Radeon 9200 will support PS v2. He should check the Caps Viewer tool that comes with the SDK to confirm if his card supports PS v2. The shader will fail to compile if he uses instructions he can't support ( such as cross() ).
To use pixel shader 2.0, you need a Radeon 9500 and up.
Radeon 9200 supports pixel shader 1.4.
enum Bool { True, False, FileNotFound };

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