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3d engine in basic

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Hi, I have programmed before (mostly in basic, some c++), and I was wondering how I would beging making my own 3d engine. I formerly used BlitzBasic, but due to difficulties with file formats and animation, I decided to write my own engine. I have the most experience with Basic, so can someone point me to a good starting resource.

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All serious attempts to code any kind of working game in Visual Basic usually end up with the hapless programmer's head exploding, whereupon they die a horrible (albeit instantaneous) death. True story. It happened to my uncle Marty.

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Visual Basic .NET is compatible with all the other .NET languages and libraries. Tht means that you can use any library written in C#, or Managed C++, if you want. You can also use Managed DirectX, which includes wrappers for the D3DX library, which loads and animates .X format meshes and animations, among other things.

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