List of free libraries
Hello, is there anybody here...? :-) It's been almost a week, and SDL_Config still isn't on the list. If it's not worth beeing there, just say that, and I'll shut up.
Koshmaar, perhaps you could PM Kylotan about your post here. He probably doesn't check this topic regularly anymore.
Quote:Anything to say or contribute? Contact me at gdlibs@kylotan.eidosnet.co.uk. Gamedev.net users can also send me a private message.
PMs are best, although to be fair I only update the list monthly anyway. Expect the next update to be in about an hour. Thanks!
Quote:Anything to say or contribute? Contact me at gdlibs@kylotan.eidosnet.co.uk. Gamedev.net users can also send me a private message.
Ups, haven't seen this, sorry.
Quote:PMs are best, although to be fair I only update the list monthly anyway. Expect the next update to be in about an hour. Thanks!
Thanks, it's there! Yay :-)
The list on this page is getting rather long, and most of the things I do not know much about. I see that the page uses PHP. Might I suggest a way for developers to rate each library on a number of criteria? For instance: ease of use, ease of learning, features, etc. This way such a list will appear less daunting.
EDIT: Might I also suggest more descriptive descriptions. For instance, what base dependencies a library is built on (i.e. A 3D graphics library which uses OpenGL for rendering, or a sound library which uses libogg. etc.).
EDIT: Might I also suggest more descriptive descriptions. For instance, what base dependencies a library is built on (i.e. A 3D graphics library which uses OpenGL for rendering, or a sound library which uses libogg. etc.).
I don't want to introduce ratings as I don't want to marginalise the less common libraries based on popularity and subjective opinion.
As for longer descriptions, it's a nice idea but collecting that data is quite awkward, especially across multiple platforms.
As for longer descriptions, it's a nice idea but collecting that data is quite awkward, especially across multiple platforms.
Boo is an object oriented statically typed programming language for the .NET Framework with a python inspired syntax. It uses an MIT/BSD license agreement.
CLanlib is now (version 0.8 an later) published under the terms of the Clanlib license....you can see it on their website.......
can you update that ?????????
can you update that ?????????
libMikMod is a audio module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java. libMikMod falls under the LGPL agreement.
Thank you goes to zangetsu, in this thread, for pointing it out to me.
Thank you goes to zangetsu, in this thread, for pointing it out to me.
People can use my 2D side scroller game engine JEngine SSE (still under development) for creating their own game. It is released under LGPL and currently includes Lua scripting, multiplayer networking, GUI, editor and much more. See http://jengine.homedns.org
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