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3ds / milkshape keyframe animation?

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The subject says it all practically. I was looking around gamedev articles and noticed that not many of them are subjects of how to use keyframe animations once the object is imported into the program. Any source code examples? Help would be much appreciated ;) Thanks.

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ah, i imported a ms3d model into my project sometime before. Also, the animation stuff isn't an easy job.
you can find a tutorial about the anim here.
gametutorial would be a good place to learn something about 3ds.

Hope that helps!

Cheers,
Chaz

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