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Checking if an Image Exists [cpp && d3d]

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I need to check if a bitmap image specified by a filename exists or not before I try to use it. What function/technique can I use to find out? I'm using C++ and Direct3D.

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Assumming you dont want to use some 3rd party library like boost, how about:


#include <fstream>

bool file_exists(const std::string & filename)
{
std::ifstream file(filename.c_str());
return file.is_open();
}



Alan

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Its a generic Input File STREAM. It has absolutly no knowledge of whats in the file. Be aware that this will only tell you if the file exists or not, not if its a valid bitmap.

Alan

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This topic is 4731 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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