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good source of free uncopyrighted music?

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i have found a few but i dont know if their breaking the law or if its truly free so dose anyone know of any sites that has free music. Instrimentals is really all im after and some background music for my game thanks alot [grin] [Edited by - raptorstrike on January 5, 2005 9:42:37 PM]

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Completely free music available for download is a big ask. Often you will find music that is free, but requires payment of royalties, or similar arrangments. I'd suggest perhaps looking for a composer to donate some music for you, then you can also be sure it'll suit your game. If you can show that your game is complete or near-complete, you can often find composers looking for some practice or perhaps just some more work to thier name by posting in here or, more appropriately, the Help Wanted forum.

Perhaps someone else will know of some sites that suit your needs however.

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Probably not what you are looking for, but what about classical
music, like bach/beethoven?

I bet the copyrights expired on that... or didn't they?

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Quote:
Original post by Kitt3n
Probably not what you are looking for, but what about classical
music, like bach/beethoven?

I bet the copyrights expired on that... or didn't they?


I could be very wrong but wouldn't whoever performed/conducted/released that particular performance of the music be copyright?
If you wanted to use it would you have to perform it yourself and tape it or
use a music editor to recreate it?
There must be some kind of copyright or else it would be legal to copy CDs of classical music.

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Guest Anonymous Poster
I am not a lawyer, however...I seem to remember it going something like this...

A given performance or recording of a piece of classical music is generally copyrighted. The piece itself is not as it is too old. Because of this, it's usually not too hard to find public domain versions of the scores for cheap or free.


You can record yourself playing Beethoven, and put it in your game. You can even include pdf's of the score (as long as it's a public domain version), you can not however, grab the nearest classical CD with a recording of the CSO (for example) performing Beethoven and put it in your game without paying royalties to the CSO and London recording or Deutsch Grammaphone, or whoever their publishing label is.

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the copyright question has already been addressed here:

http://www.gamedev.net/community/forums/topic.asp?topic_id=286459

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well im assuming alot of people here have programmed games and probibly used music and im also sure that alot of people are in the same boat as me and dont have alot of money so how do THEY get music, you cant tell me that every single person wrote their own.

Also if just editing music would make it legal for me to use is there a free one of those? (a music editor that is)

I hope i dont sound rude here im just confused

thanks for your help [smile]

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Classical music and copyright gets rather complicated.

Music itself written by the "Greats" i.e. Bach and Beethoven, is obviously not under copyright, as such laws did not exists until 1911 or so. Music of composers who's life ended after 1911 (20th century composers like Stravinsky, Debussy, Bernstein, Copeland, etc.) is protected by copyright. Moreover, as was mentioned in an earlier posting, live performances of music are commonly protected by copyright law. However, there are exceptions.

A great place to go for music is
http://www.classicalarchives.com


much of the music there is not under any copyright as it was freely submitted.

Also I'd be willing to work with you if you find my music of interest. Check out the thread "DEMO" I recently posted with some samples of my work, and also check out http://www.newdepartures.org/martin/index.html

Thanks!

Steve

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There's this list...
http://www.echthros.com/biglist/lo/sound.html
and THIS list...
http://www.gamedev.net/community/forums/topic.asp?topic_id=277596
in this forum.
You might have missed this link I gave...
http://www.softworxs.de/e_music.html
.
"well im assuming alot of people here have programmed games and probibly used music and im also sure that alot of people are in the same boat as me and dont have alot of money so how do THEY get music, you cant tell me that every single person wrote their own."
If they actually released the software (freeware, shareware, AAA whatever) they would have bought music, used Royalty free music, been given the use of a musician by the publisher or made it themself, joined forces with a musician.
The same can be said for gfx artists and modellers.
If you want a musician to join your team then check out the 'Help Wanted' forum

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Well, its not free, but if you are serious about your game having music I recommend checking out Andrew Aversa's site.

http://www.zirconstudios.com/

He writes music and sound for indie games and completed a few songs for our game last month. The prices of his services are very reasonable and worth checking out. Just send him an email telling him what you are looking for and what (if any) budget you have to spend on songs. I don't want to disclose what our contract amount was with him, but lets just say it cost me more to buy HL2 than we spent so far on our music budget:)

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Since you asked, if you're interested in creating your own music, or editing some, there's an excellent list of audio software here (and you'll notice many items there are free).

I'd still say your best bet is to try a Help Wanted post looking for someone to compose some music for free however.

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