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Cypher Ae

getting in 3D

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I'm playing with a demo of 3DS Max 7 and I'm interested the whole 3d animation stuff. I've read some magazines and some of the things i understand, and some things are bewilldering. so where's a good place for an amature to start with 3d graphics?

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max or maya are a good point to start with, theres tons of tutorials, forums and literature around to help you progress, they are also industry standard within the game dev world.
best of luck

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Guest Anonymous Poster
I've always liked 3D Studio Max as a model builder, but for animation and rendering I import my models into maya or lightwave, depending on the feel I'm looking to achieve (for fully rendered motion picture footage)

But for Game content, I like 3D Studio for modelling and animating. It's the most easily customizable program for this, and you get much more than your money's worth, especially if you're just starting out . . . its noob friendly due to its simple, and yet amply sufficient user interface.

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I guess im the opposite, I can model 100X quicker in maya then I can in MAX, then its a matter of importing into max or something else for animation.

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