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Picking Self created mesh

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hi all iam using mesh class to create my own mesh with the help of my own vertices and indices as and i have set vertexbuffer and index buffer with folowing function of mesh Mesh.lockVertexbuffer(...) Mesh.lockIndexbuffer (..) and i hav displayed it by using drawsubset method of mesh class but when i am using mesh.Intersect(...) then it is giving wrong face index so if you have encountered such type of problem then can you suggest me thanks in advance

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This topic is 4759 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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