RenderMonkey 1.5
OK, I have made a cool shader in rendermonkey. How do I get it into my game. Is there an API? Do I have to parse the xml file and create my own predefined functions to match theirs? If so how do you know exactly how they work?
I'm a novice with rendermonkey too, but as far as im concerned, rendermonkey will return you a fragment and vertex program. Then you need to plug it into your app.
As for all the variables, you need to define them in your program i think, and then pass them to your shader programs.
I may be very wrong though.
As for all the variables, you need to define them in your program i think, and then pass them to your shader programs.
I may be very wrong though.
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