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C#, Form problems with DirectX

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I am not exactly sure where to put this but I am having trouble with my application. I am using a directx class I made and I have a running loop that continuosly draws to the screen. The problem is that in windowed mode, when the X button on the form is hit the application closes but I get an error in static void Main() that reads. "An unhandled exception of type 'System.ObjectDisposedException' occurred in system.windows.forms.dll Additional information: Cannot access a disposed object named "frmTesting"." I am not really sure how to go about fixing this. frmTesting.cs iDraw.cs iTesting.zip (whole project) Thanks!

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Try moving the Graphics setup out of the form load into it's own proc, then call like this...

static void Main()
{
// Show our form and Initialize Graphic Engine
using (Form1 frm = new Form1())
{
frm.Show();
frm.InitializeGraphics();
Application.Run(frm);
}
}

Also olny have the xxx.show() in the main call. not in the forms constructor.

(Have a look how the systems are set up in the SDK examples, try an follow them first, get you screens to load and run, then break them up into an engine form. I am starting to look at the sample framework that comes with the SDK, you might want to have a look at how that runs.)

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Thanks! This fixed it for me as well as separating the constructor and initializing function...


static void Main()
{
using(frmTesting app = new frmTesting())
{
app.Show();
app.Initialize();
//Application.Run(app);
}
}

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