Need name for a 2D game engine
I want to separate my game code from the 2D engine it uses. I made them together in one project but now want to split them.
This 2D engine uses SDL and OpenGL and can draw 2D images, rectangles, lines and text, supports mouse and keyboard input, and also has a pretty advanced GUI and has tons of handy functions and classes.
Since it's easy to reuse I want to split it from the code from the game itself and make a static library out of it, but I need to find a name for it and have no idea!
Can you give me some ideas?
Thanks.
AETSDAFFAI0SQ (A Engine Thats Super Duper And Fucking Fantastic And Its Of Stupendus Qualtiy)
LodeEngine? Just browse a dictionary (a latin one perhaps?) for a while and pickup up a nice name.
Quote:Original post by tentoidMaybe he needs to put it in a namespace. lode::YAGE
Yage - Yet Another Gameboy Emulator
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