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Custom Controls in VC++ 6

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Hi I want to create a custom control similar to the one used in UnrealEd 2004, like the level properties dialog. I've studied the spincube sample from MSDN and tried to use their code in a new DLL project with no success. How should I setup my projects without a makefile (both the DLL project and the implementation of the Custom Ctrl like MSDN's Spintest) because I can't figure out the makefiles. For those of you who have MSDN's samples, what does data_seg() do? Thanks for any links and help, even very basic ones I'm a beginner with Win32 programming!

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