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f@bo

ODE help!!!

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Hello! I want to use Open Dynamics Engine. I want to use trimech class. How can i do triangle mesh (for collision) from .3ds? I can load int memory the coordinates. I don't know how can I do trimesh from this. I hope you can help me. Thx. f@bo

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You need both the vertex and triangle data from the 3DS file. After you have this, you need to give it to ODE. I don't remember the exact format, but ODE comes with at least one sample on using trimeshes. The sample code is all inside the vc6 folder.

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