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Woltan

OpenGL Noob OpenGL qustion

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Hi Folks, as you can see I am new to this community and I am fixing to learn OpenGL. My first question is to what scale do professional game programmers refer to similar source it is used in these tutorials? Like is this source in the tutorials powerful enough to create graphics like Unreal, Quake... Sorry for this absolute lame noop question but I would realy like to know how far one can go. cherio Woltan

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Your question is a little confusing, as I don't know specifically what tutorials you are talking about, but the answer is yes. Yes in the sense that there is enough free information out there (on this site and others) that a complete noob could potentially create the next big blockbuster hit. Unfortunately, it is very unlikely. Gaming technologies have kind of hit a plateau, and more and more games today are really about artwork and audio then they are about graphics technology. There will always be a few leaders in the industry who push the envelope with this, but for the most part every game stands out based on the quality of its design and its artwork.

Graphics APIs are really the reason for this, since they take care of the advances in graphics technology for you. Long gone are the days of optimizing assembly code to get better graphics performance from a particuliar brand of graphics hardware.

As a side note, your example games aren't really considered high quality graphics games anymore :)
Try Doom3, UT2003, Far Cry. etc.... and yes there are tutorials available for almost every aspect of gfx technology used in each of these games.

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