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Calculating the top coordinate for geomipmapping...
General and Gameplay Programming
Programming
Started by
DirectXFreak
January 17, 2005 11:01 PM
-1
comments, last by
DirectXFreak
19 years, 3 months ago
DirectXFreak
166
Author
January 17, 2005 11:01 PM
Hi, Really quick, in the whitepaper, de boer states that the equation for figuring out the distance to a terrain patch before switching involves the coordinate of the top frustum plane. How do I calculate this? Thanks.
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