Jump to content
  • Advertisement
Sign in to follow this  
gggurra

Music in Directx-game

This topic is 4929 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have created a complete graphic engine, but I have now a problem to solve. When I put backgroundmusic with DirectShow into the code something went wrong. When I compile the game with my musicfunctions in it the following compile errors occured: error C2061: syntax error : identifier 'LPD3DXFILEDATA' error C2504: 'D3DXFONT_DESC' : base class undefined error C2143: syntax error : missing ',' before '*' error C2061: syntax error : identifier 'LPD3DXFILEDATA' error C2061: syntax error : identifier 'LPD3DXFILEDATA' Can anoyone help with this problem..?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!