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cppgirl

pocket pc dev.

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Is developing for pocket pc easier or harder than developing for the palm os? I want to write stuff for palm os mainly but one day maybe i'll have to(or want to) port over to ppc too. Anybody here doing both?

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Do you mean software or games? Games are all C++ on the PPC. Not too difficult, just snag a graphic API like GapiDraw: www.gapidraw.com . Today plugins are in C++ and a bit difficult. Regular software has the benefit of .NET CF for a choice, and as you can imagine creating software with the .NET CF is quite easy.

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If I were you, I would program for pocket pc first, then attempt to port whatever you do to Palm OS. Thi is sort of a bias reply though, I'm not to fond of Palms. I just think you can do more(and better) things with Pocket PCs than you can with Palm Pilots. I own a View Sonic V37 btw.

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