Jump to content
  • Advertisement
Sign in to follow this  
NightBlade32

Which Language should I use?

This topic is 4912 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello. I'm working on a FPS project (see my homepage), and we've been considering various languages & dialects (BASIC, C++, Pascal/Delphi, etc.), but we can't come to a conclusion. Also, it would take a very long time to fully master anything but BASIC, so what should we do?

Share this post


Link to post
Share on other sites
Advertisement
First of all do you have an programming experience.

If not you need to first learn the basics, i would sudjest c or c++ because there are some many reasource and tutorials. You need to know the basics before you do a project like this,diving in head first into a complicated project like this you will end up disappointed.

If you do have some experience I'd suggest working with what you know. Wheather it involves using an API or some third party engine.

Share this post


Link to post
Share on other sites

This topic is 4912 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!