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Switching launguage/engine, Which one is best for:

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I'm thinking of switching the launguage or engine that I'm using (Irrlicht 3D on Bloodshed C++) And I need help. Anyway, I need a simple yet result-yeilding engine or language for a project my team and I are starting on. The engine or language need to be able to support .obj models with either .dds or .bmp textures. I also need to control certain AI, physics, and item options manually. Also, it needs to support (not do for us) animations, AI, NETWORKING (A big need), and interactions between characters and/or objects. So basically, I need something that can help with the basic elements of the code. My team and I can do AI, weapons, and all the other object stuff. (AND NO, I am not asking for something to do the work for me... just something simple, yet productive. And FREE) Any ideas where I can find a list of engines that are fairly simple and can support the specifications?

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