Debuging under DirectX

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3 comments, last by Pavel Krupets 23 years, 5 months ago
Help!!! Please!!! How can I debug application which use DirectDraw. When program reach the breakpoint it stops and nothing happend (DirectDraw app don''t minimize and I can''t switch to VisualC++).
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I think that the only way to do it is have DX in windowed mode, or have 2 monitors. I don''t know if there is something else, but that is all I can think of... I have the same problem

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Funny. I have never had any problems debugging a full-screen dx-apps with Borland C++Builder...

Systemwide lock when locking your surfaces may cause problems, but that can be countered by using DDLOCK_NOSYSLOCK (or w2k...).

I, however, prefer windowed development over fullscreen, as I can have several watch/debugoutput windows open at runtime. Sooo much easier.
~~~ "'impossible' is a word in the dictonary of fools" --Napoleon
Yeah, Win2K solves this problem

Zeus Interactive

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