Sign in to follow this  

WGL_EXT_swap_control !

This topic is 4694 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hello everyone i'm tring to use WGL_EXT_swap_control extension this my first time with the extensions :) . i'm using GLEW library for them i'm tring to use this function int wglGetSwapIntervalEXT(void); but when i use it the app hang its self i don't know why?

Share this post


Link to post
Share on other sites
Quote:
Original post by ff8
do you mean this? glewInit();


Well, there is that (I've never used GLEW)... But in order to correctly initalise and use the extensions you're going to need a valid OpenGL render context (ie, make a window, then init and use extensions).

Share this post


Link to post
Share on other sites

This topic is 4694 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this