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Dan Condon-Jones

Usind DXInput for mouse in Delphi

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In my game I am using the DXInput item to read mouse input - so I can get the mouse position without doing an application.handlemessage or application.processmessages (I think you can do it a better way in later versions, but I am in Delphi3) This basically works fine, but when the mouse is moving very slowly, it jitters back and forth a bit. Does anyone know how I can stop this? Thanks Dan Dan Condon-Jones ---------------------------------------- If you like Julian Gollop''s Chaos, visit

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