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Usind DXInput for mouse in Delphi

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In my game I am using the DXInput item to read mouse input - so I can get the mouse position without doing an application.handlemessage or application.processmessages (I think you can do it a better way in later versions, but I am in Delphi3) This basically works fine, but when the mouse is moving very slowly, it jitters back and forth a bit. Does anyone know how I can stop this? Thanks Dan Dan Condon-Jones ---------------------------------------- If you like Julian Gollop''s Chaos, visit http://www.retrospec.co.uk/dan/turmoil/

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My mistake - I had some leftover code from an earlier attempt that was setting my homemade mouse''s position in the when-mouse-move trigger

Now I''ve removed that code I have different problems , but not that one

Dan

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