Usind DXInput for mouse in Delphi
In my game I am using the DXInput item to read mouse input - so I can get the mouse position without doing an application.handlemessage or application.processmessages (I think you can do it a better way in later versions, but I am in Delphi3)
This basically works fine, but when the mouse is moving very slowly, it jitters back and forth a bit.
Does anyone know how I can stop this?
Thanks
Dan
Dan Condon-Jones
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If you like Julian Gollop''s Chaos, visit http://www.retrospec.co.uk/dan/turmoil/
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