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new to ode, some questions

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Hello, i want to use ode for a car that drives on a heightfield. im developing using MSVC7, but still not sure what i should download. 1. single or double? i guess that means floats instead of doubles. which one can be recommended? 2. trimesh or notrimesh? i guess that means support for triangle meshes. is there a special mesh datastructure for ode? i think i will have at least the car model and the heightfield to be interacting, so will i have to convert them into that datastructure? 3. debug or release? i guess i need both, right? thank you!

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If it hasn't changed since I got it, you'll have to get the single trimesh version for your requirements, because there is no double trimesh version. The car can be made up of the basic forms (cubes, spheres, etc.), but the heightmap will need to be made from the trimesh if you don't want to create thousands of individual bodies. The heightmap will need to be changed into the trimesh, and I'm sure you'll be able to find out how to do that if you play around with it (or go searching on the net somewhere). Also, get the release version, who knows what bugs may show up in the debug versions.

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