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NVIDIA QuadroFX 3000

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I googled for "Nvidia Quadro FX 3000 Architecture" but couldn't find the information I was looking for. I am looking for:- ---------------- 1) Number of Vertex Processors 2) Number of Pixel Processors 3) Core Processor clock speed 4) Memory clock speed 5) Number of Vector + Scalar + TextureRead Operations per clock cycle inside each Vertex Processor 6) Number of Vector + Scalar + TextureRead Operations per clock cycle inside each pixel Processor 7) Number of pipeline stages. 8) Size of L1, L2 vertex cache available for each vertex processor 9) Size of L1, L2 texture cache available for each pixel processor I am looking for information something like this:- http://www.digit-life.com/articles2/gffx/nv40-part1-a.html but this is for GeForce FX 6800. Thanks!

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Yes, and atleast I couldn't find anything useful for me there.

Game Developers should know this kind of information if they are really trying to optimize and improve performance. Where are all the those great folks ?

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