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NeoGL

Problem Playing Multiple wav files

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NeoGL    122
I am using the PlaySound() windows fn, to play my sound files(in wav format ), can''t play multiple sounds with it simultaneosly. e.g. I have sounds of breeze blowing and footsteps of the player when the player moves. As soon as the player moves, the breeze stops and the footsteps play. I am using SND_ASYNC and SND_LOOP and also tried, NO_WAIT parameters. but NO_USE, I_AM_STUCK. NeoGL

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