• Advertisement
Sign in to follow this  

Meshes used without .x files?

This topic is 4760 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Every example I read shows loading Meshes from .x files. Is it possible to create a mesh object using a custom file format? I would like to have access to the optimize feature and other abilities already written in the Mesh class but find no info on loading a custom format into one. Thanks for any response, Webby

Share this post


Link to post
Share on other sites
Advertisement
I've not needed to do it, but if you just create a new ID3DXMesh object and use the LockVertexBuffer, LockIndexBuffer and create the appropriate Attribute table entries you should be able to construct your own Mesh from whatever data you see fit.

I don't think theres a simple way as such - it is a bit involved!

hth
Jack

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement