Managed Direct3D Fullscreen
What steps need to be taken to get a Managed Direct3D application to run in fullscreen? Just changing PresentParameters.Windowed to false isn't enough, and I don't know how to change the video mode or anything like that.
Thanks,
Max
Just filling in a valid Format, BackBufferWidth, BackBufferHeight, and RefreshRate (0=default) should do the trick. For a public release you should enum the available modes, but for debugging and development just throw in anything you know your card supports.
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