Sign in to follow this  

Toggling Full Screen and Windowed mode "crash"

This topic is 4690 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm working on learning DirectX, and I'm doing a bunch of Tutorials, figuring out how all these things work. I am currently working with the tutorials on this site. triple Buffer(If you care I find them excelent) The 8th tutorial on Font's is my current work, I understand more of the previous but on this one for some reason there's a crash when hitting F12 which resizes the window. I've examined it carefully with the debugger, I get the crash at BOOL CMyApplication::ResetDevice() { if(FAILED(m_pD3DDevice->Reset(&m_d3dpp))) //THIS LINE return FALSE; return TRUE; } But I have no idea, Is there a better or different way to resize the window? All the code is there you can just unzip it run it (or just run the exe) and it should crash. I'm just trying to figure out why it screws up, I don't necessarily need a fix (but it'd be cool)

Share this post


Link to post
Share on other sites

This topic is 4690 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this