Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


What do you consider to be good elements of games?

This topic is 6443 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

First off.. name the type of game, then what qualities you think are good about it.. and then what you find to be bad about it. Try to focus on what''s out there in the market now, what''s gone before, and what you''d like to see come about.. like so: 1st person shooter: Good - ruthless voilence, great stress relief, cool graphics. Bad - redundant, unoriginal, usually too easy or too hard, bad AI. Ok.. i''ll leave it at that, I want to see if we can''t spark some good discussions on topics other than RPGs.. since we''ve pretty muchly gone over everything we all find to be good and bad about them, etc Talk about all elements of a game.. front end, AI, controls, complexity, stress factor, point-click-kill, difficulty, options, what''s missing.. etc J

Share this post

Link to post
Share on other sites
excellent idea

shooter [R-type, Einhander, my favorite genre outside of RPGs]::good - easy to control, intense, great stress relief, simple strait forward gameplay
shooter::bad - repeditive, hard to be original, genre seems to have died off

"Give me Robotron, Metroid, Radiant Silvergun or give me death" - MSW

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!