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How to write semi-3D games?

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I want to make a simple test of a terrain that is not in 2D, but semi-3D. I'm not sure if this is how it's reffered to, so I'll explain. Instead of a square appearing like this:
****
*  *
*  *
****
it would appear like this:
  *
 * *
*   *
 * *
  *  
and of course it could have some other lines to make it "look" 3D. Does anyone know some online tutorials? Or could someone explain it to me here? ;)

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