Networking lib

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1 comment, last by Ruben Torres Bonet (The Gamedev Guru) 19 years, 2 months ago
Has probably been asked before, but since the search isnt working on these forums I will need to ask it again. I want to learn a high level networking library, wich can send files, or variables etc. And I should be able to understand how it works fast, and I should be able to use it within a few weeks. Some people said RakNet, but after reading this: http://www.gamedev.net/features/reviews/productreview.asp?productid=220 I dont want to use that one. You will need a license, wich is free but you cant ask money for your programs (I dont care), and you can only have 31 connections (I do care). What if I want to make a chat program for example wich should be able to get like 50 people in it? Than you cant use RakNet :( So can anyone suggest me another good library (or whatever they are called) to let me create network programs. I currently learned C++ and SDL. Greetings, Rob
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that article is old, and definetly needs to be updated since its mis-leading. if JH is reading this, could you please change that?

currently, RakNet is free (even free for commercial and shareware use), and supports an unlimited amount of connections. check out the website for more details. for shareware and commercial licences you must fill out a (small and simple) application form. you dont need a finished game or even a game with a demo or anything like that. Rak'kar himself has told me he only denies people who dont bother to leave any information about the game.
FTA, my 2D futuristic action MMORPG
you could use my library, it is easy to use and has a lot of examples.

http://cofruben.krusher.org

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