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text based game model

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There was a good thread on GameDev a while back regarding this:�

I've got friends still making money of advertising for low-overhead web-based MUD'alikes (usually some form of fantasy league style, rather than RPG environments). The key there is that while the revenue is tiny, their hosting-costs are close to nil.

I suspect there's also good money to be made from Mobile MUDs over GPRS; there's already business models in place to leverage a small fee of GPRS traffic. Let me know if anyone's actually tried out this.


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