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DarkBrute

Multi-texture obj files.

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Hey, if you have a .obj file for a map, and you've got multiple texture files for it, how do you implement them CORRECTLY in the right spots on the object file?

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If you are asking about how to tell which texture goes where, then assuming we are talking about the same sort of .obj file, this page gives a nice overview of the format, including how multiple textures are handled.

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