Access Violation
HI,
I have been trying to use Opengl in Borland Builder C++ applications. The glu end gl functions works perfectly but when I build and run using a glut function (like glutJoystickFunc()) it causes an access violation error with the following message:
"Access violation at address 10005BE7 in module 'GLUT32.DLL'. Read of address FFFFFFFF."
Is not possible to use Glut in Builder C++??
show us the code, a million different things could be causing the access violation, ive never used glut, but doesnt it rely on callbacks? well if you dont set your callback, it could default to ffffffff and then youd get the access violation, but anyways, you should show us the code
hope that helps
-Dan
hope that helps
-Dan
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