line_strip changes when texture's enabled
I'm drawing line strips, with blending enabled. When I enable GL_TEXTURE_2D I notice that the blending changes slightly, it gets a little fainter. This becomes noticeable if several lines are overlapped.
Do textures affect the rendering of lines? I can easily disable texture before rendering lines, but I'm wondering if there's a reason for this shift or if it's just a fluke. Any clues are welcome.
Quote:Do textures affect the rendering of lines
yes, texture works on both lines and GL_POINTS, so normally u disbale dtextureing before u draw them
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