Sign in to follow this  
adam17

OpenGL File Format

Recommended Posts

adam17    227
what was the name of the plugin or even the file format for 3d studio that exported models and meshes to opengl format in c++ code?

Share this post


Link to post
Share on other sites
ghosted    445
Display List? I know you can save as a .3DS and then load that in something like 3D Explorer (now known as Deep Exploration I think) to create a display list. In fact ,that app will even make a complete app around the c++ code if you want it to.

Edit: Gah! Just checked and I don't think they do a trial version anymore. Sorry.

Share this post


Link to post
Share on other sites
adam17    227
the one i was looking for output information similar to this:


float Box_Vertices[] = {0,0,0,
1,0,0,
...};
int Box_Faces[] = {0,1,2,
...};
//it also output normals, and texture coordinates

Share this post


Link to post
Share on other sites
Guest Anonymous Poster   
Guest Anonymous Poster
I can't say that I have used it much but I ran across a free (and up-to-date) application that does what you are looking for. By just glancing at it you can import .3ds (3d Studio), .lwo (lightwave) and .obj (wavefront) files and export to .3ds, .obj (wavefront), .vtx (Vertex) and .c (Display Lists)

http://www.anim8or.com/

Hope this helps.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this