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acid2

Q3 BSP Loading Tutorial/Guide?

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Hi, Is there a tutorial that explains how Quake 3 BSP maps are loaded anywhere? I'm not very good with file format specs so a guide would be better. Any useful links greatly appreciated! :) Thanks, - aCiD2

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Guest Anonymous Poster
http://graphics.stanford.edu/~kekoa/q3/

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I doubt many people would pay $15 for the three Quake3 bsp tutorials, I think someone posted a tutorial on the Announcements page about a Q3 renderer a while back though I may be mistaken. You could always try this one which uses OpenGL instead.

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Hi,

additionally i could recommend the following sites, when it comes to Q3 based
BSP rendering: obviously, you will encounter the shaders of Q3; the following
two links will give you a good introduction into the Q3 shader system; for
rendering all the Q3 media in an authentic look, it's required to render the
geometry with all it's shaders...

take a look at it for yourself:
- http://www.heppler.com/shader/shader/
- http://home.planet.nl/~monstrous/tutshader.html

regarding the 15USD at gametutorials.com:
i'm not quite sure if DigiBen (owner of gametutorials.com) is correct with
his pricing, but in my opinion, i wouldn't pay this price for that informtion
handed out there - this money should be invested rather into a book than into
a site like this one...


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Guest Anonymous Poster
The source code available at www.auscoders.com does contain a bsp loader and dx renderer.

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