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Whatever operating system your game is supposed to run on.

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asking "what's the best" is BAD. it's a flamewar/religious war question. Most pros currently use winXP pro & MSVS.NET as their dev environment, and as suggested above, test on whatever platform it's for.

-me

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You're asking the wrong question. The professionals use whatever is required to develop for their target market.

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my friend said mac had better rendering, so i figured maybe games were made on macs, maybe its just the graphics

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Your friend is clueless, unfortunately. Write your game on whatever OS your game is supposed to run on.

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Aye, this is a very loaded question, but it has been my experience that the *nixes are more programmer friendly. This includes commercial Unixes (HP-UX, AIX, Solaris), the BSDs (Free, Open, Net, Dragonfly, Mac OS X), GNU/Linux, and even BeOS. Since they're all based off of the original Unix, they come from a long line of by-programmers-for-programmers OSes. Sadly, most game development is done on Windows for Windows. If you have Windows and a copy of Microsoft Visual Studio, use it, for it's a good IDE and what most game dev is done with. If you're feeling interesting, give a *nix a try and use cross platform libraries so your friends can enjoy the fruits of your labor.

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As Promit said your friend is clueless.

I myself use windows as I love the VS.net IDE and find there to be better driver support.

But as said above it comes down to your target OS for development, if it runs on many use what ever you like best.

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