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allegroconmolto

Tokamak vs ODE vs Newton vs ...?

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So there are some good, free, physics engines out there. Which one should I use? Tokamak seems to have a reputation for being very fast, but its developers are MIA. Still, if it works, that's not a big deal. ODE and Newton look cool enough, but I can't see from first glance what distinguishes them from anything else. Am I missing an obvious feature that one has that the others don't? For my purposes, I will need to be doing a ton of physics calculations, so speed is important, and accuracy is not so much. Are there other free-or-sub-$1000 physics engines I should look at? Thanks :)

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Guest Anonymous Poster
Thanks Spudder, I had heard of Novodex but unfortunately my project is commercial. Do you know how approx much it costs for commercial licensing?

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For commercial applications you might be better off using Tokamak or ODE which are free for commercial use (I dont know about Newton), to find out how much novodex costs you need to email them: info@novodex.com

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