Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Making a 3D World

This topic is 6467 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

You aren''t helping him any. To create a "world" you can use a program like 3d studio max to create a .3ds file and load it into your program. Or you can use premade maps like quake .bsp files. It is an advanced topic and I suggest you get comfortable with C++ before you try.

How you like them apples?

Share this post

Link to post
Share on other sites
Well, I will say you are in the right place

But, a "brief overview" is hardly going to help.

I would suggest a few books, and lots of research.

A good start in my opinion is Kovach''s "Inside Direct3D"
(ISBM: 0-7356-0613-7), widely found online and at bookstores such as Barnes and Noble.

Also, many tutorials can be found here at Gamedev.

Good luck.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!